Who We Are
Sauron protects your family and home, bringing the innovations of autonomous robots and self-driving cars to residential security. Our team is led by veteran entrepreneurs and roboticists, alumni of Zipline, Tesla, and The Boring Company. Sauron has raised an $18M seed round led by A* and Atomic with participation from other leading venture capital firms and angel investors, including 8VC and Flock Safety CEO Garret Langley.Â
The Role | Senior iOS Engineer
The ideal candidate is creative, detail-oriented, and passionate about user experience. They should be strategic in building for the long-term and enjoy collaborating with teammates to architect beautiful, reliable, scalable, and maintainable applications. Responsibilities include designing, developing, and maintaining the mobile application built using SwiftUI and bridges interactivity with its 3D counterparts
We Value
Collaboration, pair programming and teamwork
Taking ownership of the mobile stack
Jumping into new technologies and integrating them into the existing codebase
Test-driven development, and refactoring regularly to keep our codebases healthy
You Will Contribute By
Architecting and writing both Swift and Objective-C code for innovative mobile interfaces that delight our users
Working closely with designers and AI engineers to continuously improve on the user experience
Optimizing performance for mobile devices, ensuring smooth operation and responsiveness
Your Background Includes
Minimum 3 years of practical experience
Proficiency with native iOS engineering experience using Swift, Objective-C and C++
Developed user facing applications involving custom components using SwiftUI and UIKit
Experience with iOS frameworks such as CoreAnimation, Core Media (namely AVFoundation)
Solid understanding of mobile application architecture and design patterns (e.g., MVC, MVVM).
Solid understanding of network protocols such as MQTT and WSS.
Published mobile apps
Nice to Haves
Knowledge on supporting tools like Figma and Postman
Understanding of 3D graphics pipelines
Worked with Unity3D or Unreal Engine in some capacity
Worked with real-time video delivery frameworks like WebRTC
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