Position Summary
We have a position available in Graphics Research Team here at Samsung Research UK.Role and Responsibilities
Develop innovations to optimise real-time rendering pipelines and deliver class-leading performance
Implement standard features and extensions for the Android Graphics stack (SurfaceFlinger, SKIA, HWUI, etc.)
Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage
Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGL ES)
Bring-up and evaluate new devices, working with other teams to define and implement new UX requirements
Have technical responsibility for one or more significant sections of an assigned project
Translate complex functional and technical requirements into detailed design and implementation
Skills and Qualifications
Required Skills
A degree in Computer Science, Electronics, Natural Science, Mathematics, Engineering or any related discipline (an equivalent period of industrial experience may be substituted)
A proven track record in real time embedded software development - preferably for mobile devices – with a good understanding of the latest development environments
Expertise in computer graphics with experience in the design and development of middleware based on Vulkan (preferred), OpenGL ES, OpenGL or DirectX
Understanding of computer graphics pipelines and modern mobile GPU architectures
Expert proficiency in C and C++ programming languages
System level performance analysis and strong OS fundamentals (memory management, multithreading/synchronization, user/kernel mode interaction)
Excellent communication and team work skills, with a results-oriented attitude
Proficiency in problem solving and debugging
Desirable Skills
Experience of SKIA graphics library
Experience working on GPU Drivers
Experience designing and implementing GPU shader algorithms (in glsl, hlsl or equivalent)
Experience developing system software for Android OS
Experience designing and implementing image processing algorithms
Experience working with ARM 64-bit architecture
Familiarity with CPU/NPU hardware architectures
Java and/or Python development experience
Contract Type: 6 month contract (inside IR35)
Job Location: Staines-upon-Thames, Surrey, UK
Hybrid Working: Standard working week will be 3 days onsite and 2 days working from home if preferred
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